AI Insights · Timothy · October 2021
Top 5 Crime Games on iOS in Oceania: Q3 2021 Performance
Explore the performance trends of the top 5 crime games on iOS in Oceania for Q3 2021, including revenue, downloads, and active user metrics.
Performance of Top 5 Crime Games on iOS in Oceania in Q3 2021
The third quarter of 2021 saw notable activity within the crime games category on the iOS platform in Oceania. Here, we analyze the performance of the top 5 games: June’s Journey: Hidden Objects, Mafia City: War of Underworld, The Grand Mafia, Manor Matters, and Idle Mafia.
June’s Journey: Hidden Objects
From the end of June to late September, weekly revenue for June’s Journey: Hidden Objects fluctuated, peaking at about $61K in mid-September. Weekly downloads showed stability with minor fluctuations, ranging from around 1K to 1.5K. Weekly active users remained relatively steady, hovering between 23K and 26K throughout the quarter.
Mafia City: War of Underworld
Mafia City: War of Underworld experienced a peak in weekly revenue at approximately $48K in mid-August, followed by a consistent range between $35K and $47K for the rest of the quarter. Download numbers were more variable, ranging from around 550 to 1.7K per week. Weekly active users showed a slight decline initially but stabilized around 7.5K towards the end of September.
The Grand Mafia
Weekly revenue for The Grand Mafia saw a general upward trend, peaking at about $37.5K in late August. Downloads also saw growth, with the highest weekly download count reaching around 2.6K. Active user numbers remained fairly stable, fluctuating around 4.5K to 4.7K throughout the quarter.
Manor Matters
Manor Matters showed a significant peak in weekly revenue at approximately $31K at the end of August, with other weeks ranging from $16K to $27K. Weekly downloads were diverse, with a notable high of 6.7K in early July and a drop to around 1.5K by late September. Active users showed a decline from about 32K at the start of the quarter to 24.5K by the end.
Idle Mafia
Idle Mafia's weekly revenue increased steadily, reaching approximately $17K by the end of September. The game saw a peak in downloads at around 6K during the last week of the quarter. Active users similarly showed a growth trend, starting at 8.4K and rising to about 23.5K by late September.
These insights, based on data from Sensor Tower, highlight the dynamic performance of these top crime games in Oceania. For more detailed analysis and trends, visit Sensor Tower.